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RESUME
Work experience:
July 2008-Present: Concept Artist at ILM (SF, CA)
November 2006-June 2008: Concept Artist at Lucasarts (a Lucasfilm division) (San Francisco, CA)
June 2005-October 2006: Concept Artist at Ritual Entertainment (Dallas, TX)
2002-June2005: Concept Artist III for Paradigm entertainment (Atari), Carrollton TX
Games
Developing new IP for LucasArts
Duke Nukem
AAA FPS title TBA devEA
Medal of Honnor: Airborne
Sin Episodes II dev
Sin Episodes (Ritual Entertainmnent)
Quake 4 supplement
Stuntman II (Atari)
TERMINATOR 3: Redemption (Atari)
Education:
2002 BFA in Illustration at Ringling School of Art and Design (Sarasota, FL)
Skills:
Painter, Photoshop, Maya (modeling, rigging), Zbrush, storyboading, UI
Awards:
2002 Presidents list (Ringling School), Summer 2000 Dean's list (Manatee Community College), Spring 2000 President's list (Ringling School), 2000
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