RESUME

Work experience:

July 2008-Present: Concept Artist at ILM (SF, CA)

November 2006-June 2008: Concept Artist at Lucasarts (a Lucasfilm division) (San Francisco, CA)

June 2005-October 2006: Concept Artist at Ritual Entertainment (Dallas, TX)

2002-June2005: Concept Artist III for Paradigm entertainment (Atari), Carrollton TX

Games

Developing new IP for LucasArts

Duke Nukem

AAA FPS title TBA devEA

Medal of Honnor: Airborne

Sin Episodes II dev

Sin Episodes (Ritual Entertainmnent)

Quake 4 supplement

Stuntman II (Atari)

TERMINATOR 3: Redemption (Atari)

Education:

2002 BFA in Illustration at Ringling School of Art and Design (Sarasota, FL)

Skills:

Painter, Photoshop, Maya (modeling, rigging), Zbrush, storyboading, UI

Awards:

2002 Presidents list (Ringling School), Summer 2000 Dean's list (Manatee Community College), Spring 2000 President's list (Ringling School), 2000